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interpolation::ThreeDGrid Class Reference

#include <ThreeDGrid.h>

Inheritance diagram for interpolation::ThreeDGrid:
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Collaboration diagram for interpolation::ThreeDGrid:
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Public Member Functions

ThreeDGridclone ()
 
Meshdual () const
 
 ThreeDGrid ()
 
 ThreeDGrid (double dX, double dY, double dZ, double minX, double minY, double minZ, int numberOfXCoords, int numberOfYCoords, int numberOfZCoords)
 
 ThreeDGrid (int xSize, const double *x, int ySize, const double *y, int zSize, const double *z)
 
 ThreeDGrid (std::vector< double > x, std::vector< double > y, std::vector< double > z)
 
 ~ThreeDGrid ()
 
double & x (const int &i)
 
double & y (const int &j)
 
double & z (const int &k)
 
const double & x (const int &i) const
 
const double & y (const int &j) const
 
const double & z (const int &j) const
 
int xSize () const
 
int ySize () const
 
int zSize () const
 
std::vector< double > xVector ()
 
std::vector< double > yVector ()
 
std::vector< double > zVector ()
 
double * newXArray ()
 
double * newYArray ()
 
double * newZArray ()
 
void xLowerBound (const double &x, int &xIndex) const
 
void yLowerBound (const double &y, int &yIndex) const
 
void zLowerBound (const double &z, int &zIndex) const
 
void lowerBound (const double &x, int &xIndex, const double &y, int &yIndex, const double &z, int &zIndex) const
 
void lowerBound (const double &x, const double &y, const double &z, Mesh::Iterator &it) const
 
double minX () const
 
double maxX () const
 
double minY () const
 
double maxY () const
 
double minZ () const
 
double maxZ () const
 
void setX (int nXCoords, double *x)
 
void setY (int nYCoords, double *y)
 
void setZ (int nZCoords, double *z)
 
void add (VectorMap *map)
 
void remove (VectorMap *map)
 
Mesh::Iterator begin () const
 
Mesh::Iterator end () const
 
virtual void getPosition (const Mesh::Iterator &it, double *position) const
 
int getPositionDimension () const
 
int toInteger (const Mesh::Iterator &lhs) const
 
void setConstantSpacing (bool spacing)
 
void setConstantSpacing ()
 
bool getConstantSpacing () const
 
Mesh::Iterator getNearest (const double *position) const
 

Static Public Member Functions

static void vectorLowerBound (std::vector< double > vec, double x, int &index)
 

Protected Member Functions

virtual Mesh::IteratoraddEquals (Mesh::Iterator &lhs, int difference) const
 
virtual Mesh::IteratorsubEquals (Mesh::Iterator &lhs, int difference) const
 
virtual Mesh::IteratoraddEquals (Mesh::Iterator &lhs, const Mesh::Iterator &rhs) const
 
virtual Mesh::IteratorsubEquals (Mesh::Iterator &lhs, const Mesh::Iterator &rhs) const
 
virtual Mesh::IteratoraddOne (Mesh::Iterator &lhs) const
 
virtual Mesh::IteratorsubOne (Mesh::Iterator &lhs) const
 
virtual bool isGreater (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs) const
 

Private Attributes

std::vector< double > x_m
 
std::vector< double > y_m
 
std::vector< double > z_m
 
int xSize_m
 
int ySize_m
 
int zSize_m
 
std::vector< VectorMap * > maps_m
 
bool constantSpacing_m
 

Friends

Mesh::Iterator operator++ (Mesh::Iterator &lhs, int)
 
Mesh::Iterator operator-- (Mesh::Iterator &lhs, int)
 
Mesh::Iteratoroperator++ (Mesh::Iterator &lhs)
 
Mesh::Iteratoroperator-- (Mesh::Iterator &lhs)
 
Mesh::Iterator operator- (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
Mesh::Iterator operator+ (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
Mesh::Iteratoroperator-= (Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
Mesh::Iteratoroperator+= (Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
bool operator== (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
bool operator!= (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
bool operator>= (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
bool operator<= (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
bool operator< (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 
bool operator> (const Mesh::Iterator &lhs, const Mesh::Iterator &rhs)
 

Detailed Description

ThreeDGrid holds grid information for a rectangular grid used in e.g. interpolation

ThreeDGrid holds the necessary information for regular and irregular grid data for interpolation routines.

Constructor is provided to generate a regular grid given grid spacing etc and an irregular grid given lists of x, y, z data for the grid points. Nearest either calculates nearest grid point a priori for regular grids or uses std::lower_bound to calculate nearest grid point (list bisection or somesuch). Controlled by _constantSpacing flag. The regular spacing lookup is quicker, so prefer constant spacing.

ThreeDGrid holds a list of pointers to VectorMaps that use the grid for interpolation and functions to Add and Remove VectorMaps. If the Remove function removes the last VectorMap, then the ThreeDGrid is deleted. It's a sort of smart pointer.

Definition at line 57 of file ThreeDGrid.h.

Constructor & Destructor Documentation

◆ ThreeDGrid() [1/4]

interpolation::ThreeDGrid::ThreeDGrid ( )

Default constructor

Definition at line 33 of file ThreeDGrid.cpp.

References setConstantSpacing(), x_m, y_m, and z_m.

Referenced by clone(), and dual().

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◆ ThreeDGrid() [2/4]

interpolation::ThreeDGrid::ThreeDGrid ( double  dX,
double  dY,
double  dZ,
double  minX,
double  minY,
double  minZ,
int  numberOfXCoords,
int  numberOfYCoords,
int  numberOfZCoords 
)

Make a regular rectangular ThreeDGrid

Set up a ThreeDGrid with regular grid spacing (same distance between every point)

Parameters
dXstep size in x; should be positive
dYstep size in y; should be positive
dZstep size in z; should be positive
minXx position of grid lower edge
minYy position of grid lower edge
minZz position of grid lower edge
numberOfXCoordsnumber of x coordinates on grid; should be > 1
numberOfYCoordsnumber of y coordinates on grid; should be > 1
numberOfZCoordsnumber of z coordinates on grid; should be > 1

Definition at line 77 of file ThreeDGrid.cpp.

References minX(), minY(), minZ(), setConstantSpacing(), x_m, y_m, and z_m.

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◆ ThreeDGrid() [3/4]

interpolation::ThreeDGrid::ThreeDGrid ( int  xSize,
const double *  x,
int  ySize,
const double *  y,
int  zSize,
const double *  z 
)

Make a irregular rectangular ThreeDGrid

Set up a ThreeDGrid with irregular grid spacing

Parameters
xSizenumber of points in x
xx points array
ySizenumber of points in y
yy points array
zSizenumber of points in Z
zz point array ThreeDGrid deep copies the data pointed to by x, y, z (i.e. it does not take ownership of these arrays).

Definition at line 46 of file ThreeDGrid.cpp.

References setConstantSpacing(), xSize_m, ySize_m, and zSize_m.

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◆ ThreeDGrid() [4/4]

interpolation::ThreeDGrid::ThreeDGrid ( std::vector< double >  x,
std::vector< double >  y,
std::vector< double >  z 
)

Make a irregular rectangular ThreeDGrid

Set up a ThreeDGrid with irregular grid spacing

Parameters
xx points array
yy points array
zz point array

Definition at line 62 of file ThreeDGrid.cpp.

References setConstantSpacing(), xSize_m, ySize_m, and zSize_m.

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◆ ~ThreeDGrid()

interpolation::ThreeDGrid::~ThreeDGrid ( )

Destructor

Definition at line 98 of file ThreeDGrid.cpp.

Member Function Documentation

◆ add()

void interpolation::ThreeDGrid::add ( VectorMap map)

◆ addEquals() [1/2]

Mesh::Iterator & interpolation::ThreeDGrid::addEquals ( Mesh::Iterator lhs,
const Mesh::Iterator rhs 
) const
protectedvirtual

Add difference to lhs and then return lhs

Implements interpolation::Mesh.

Definition at line 195 of file ThreeDGrid.cpp.

References addEquals(), and interpolation::Mesh::Iterator::toInteger().

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◆ addEquals() [2/2]

Mesh::Iterator & interpolation::ThreeDGrid::addEquals ( Mesh::Iterator lhs,
int  difference 
) const
protectedvirtual

Add difference to lhs and then return lhs

Implements interpolation::Mesh.

Definition at line 133 of file ThreeDGrid.cpp.

References interpolation::Mesh::Iterator::state_m, subEquals(), ySize_m, and zSize_m.

Referenced by addEquals(), and subEquals().

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◆ addOne()

Mesh::Iterator & interpolation::ThreeDGrid::addOne ( Mesh::Iterator lhs) const
protectedvirtual

Increment position of lhs by one and then return lhs

Implements interpolation::Mesh.

Definition at line 203 of file ThreeDGrid.cpp.

References interpolation::Mesh::Iterator::state_m, ySize_m, and zSize_m.

◆ begin()

Mesh::Iterator interpolation::ThreeDGrid::begin ( ) const
virtual

Return an iterator pointing at the first element in the ThreeDGrid

Implements interpolation::Mesh.

Definition at line 101 of file ThreeDGrid.cpp.

◆ clone()

ThreeDGrid * interpolation::ThreeDGrid::clone ( )
inlinevirtual

Deep copy the grid

Implements interpolation::Mesh.

Definition at line 62 of file ThreeDGrid.h.

References ThreeDGrid().

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◆ dual()

Mesh * interpolation::ThreeDGrid::dual ( ) const
virtual

Not implemented (returns nullptr)

Implements interpolation::Mesh.

Definition at line 117 of file ThreeDGrid.cpp.

References ThreeDGrid(), x_m, y_m, and z_m.

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◆ end()

Mesh::Iterator interpolation::ThreeDGrid::end ( ) const
virtual

Return an iterator pointing at the last+1 element in the ThreeDGrid

Implements interpolation::Mesh.

Definition at line 105 of file ThreeDGrid.cpp.

References end(), and xSize_m.

Referenced by end().

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◆ getConstantSpacing()

bool interpolation::ThreeDGrid::getConstantSpacing ( ) const
inline

Return true if using constant spacing

Definition at line 428 of file ThreeDGrid.h.

References constantSpacing_m.

◆ getNearest()

Mesh::Iterator interpolation::ThreeDGrid::getNearest ( const double *  position) const
virtual

Return the point in the mesh nearest to position

Implements interpolation::Mesh.

Definition at line 281 of file ThreeDGrid.cpp.

References lowerBound(), x_m, xSize_m, y_m, ySize_m, z_m, and zSize_m.

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◆ getPosition()

void interpolation::ThreeDGrid::getPosition ( const Mesh::Iterator it,
double *  position 
) const
virtual

Fill position with the position of it

Parameters
ititerator pointing at a grid position
positionarray of length >= 3 that will be filled with the position of it

Implements interpolation::Mesh.

Definition at line 111 of file ThreeDGrid.cpp.

References interpolation::Mesh::Iterator::state_m, x(), y(), and z().

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◆ getPositionDimension()

int interpolation::ThreeDGrid::getPositionDimension ( ) const
inlinevirtual

Returns 3, the dimension of the space of the grid

Implements interpolation::Mesh.

Definition at line 419 of file ThreeDGrid.h.

◆ isGreater()

bool interpolation::ThreeDGrid::isGreater ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
) const
protectedvirtual

Return true if rhs is greater than lhs

Implements interpolation::Mesh.

Definition at line 231 of file ThreeDGrid.cpp.

References interpolation::Mesh::Iterator::state_m.

◆ lowerBound() [1/2]

void interpolation::ThreeDGrid::lowerBound ( const double &  x,
const double &  y,
const double &  z,
Mesh::Iterator it 
) const
inline

Find the iterator of the nearest point on the grid less than x, y, z

Note that in the case of a regular grid there is no bound checking; in the case of an irregular grid we always return an element in the grid

Definition at line 369 of file ThreeDGrid.h.

References x(), xLowerBound(), y(), yLowerBound(), z(), and zLowerBound().

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◆ lowerBound() [2/2]

void interpolation::ThreeDGrid::lowerBound ( const double &  x,
int &  xIndex,
const double &  y,
int &  yIndex,
const double &  z,
int &  zIndex 
) const
inline

Find the indices of the nearest point on the grid less than x, y, z

Note that in the case of a regular grid there is no bound checking; in the case of an irregular grid we always return an element in the grid

Definition at line 361 of file ThreeDGrid.h.

References x(), xLowerBound(), y(), yLowerBound(), z(), and zLowerBound().

Referenced by interpolation::TriLinearInterpolator::function(), and getNearest().

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◆ maxX()

double interpolation::ThreeDGrid::maxX ( ) const
inline

Return the largest value of x in the grid

Definition at line 403 of file ThreeDGrid.h.

References x_m, and xSize_m.

Referenced by interpolation::Interpolator3dGridTo3d::function().

◆ maxY()

double interpolation::ThreeDGrid::maxY ( ) const
inline

Return the largest value of y in the grid

Definition at line 407 of file ThreeDGrid.h.

References y_m, and ySize_m.

Referenced by interpolation::Interpolator3dGridTo3d::function().

◆ maxZ()

double interpolation::ThreeDGrid::maxZ ( ) const
inline

Return the largest value of z in the grid

Definition at line 411 of file ThreeDGrid.h.

References z_m, and zSize_m.

Referenced by interpolation::Interpolator3dGridTo3d::function().

◆ minX()

double interpolation::ThreeDGrid::minX ( ) const
inline

Return the smallest value of x in the grid

Definition at line 401 of file ThreeDGrid.h.

References x_m.

Referenced by interpolation::Interpolator3dGridTo3d::function(), and ThreeDGrid().

◆ minY()

double interpolation::ThreeDGrid::minY ( ) const
inline

Return the smallest value of y in the grid

Definition at line 405 of file ThreeDGrid.h.

References y_m.

Referenced by interpolation::Interpolator3dGridTo3d::function(), and ThreeDGrid().

◆ minZ()

double interpolation::ThreeDGrid::minZ ( ) const
inline

Return the smallest value of z in the grid

Definition at line 409 of file ThreeDGrid.h.

References z_m.

Referenced by interpolation::Interpolator3dGridTo3d::function(), and ThreeDGrid().

◆ newXArray()

double * interpolation::ThreeDGrid::newXArray ( )
inline

Allocate a new array containing x grid data

Definition at line 340 of file ThreeDGrid.h.

References x(), and x_m.

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◆ newYArray()

double * interpolation::ThreeDGrid::newYArray ( )
inline

Allocate a new array containing y grid data

Definition at line 347 of file ThreeDGrid.h.

References y(), and y_m.

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◆ newZArray()

double * interpolation::ThreeDGrid::newZArray ( )
inline

Allocate a new array containing z grid data

Definition at line 354 of file ThreeDGrid.h.

References z(), and z_m.

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◆ remove()

void interpolation::ThreeDGrid::remove ( VectorMap map)

Remove *map from the maps_m list if it has not already been removed. If there are no more maps in the list, delete this

Definition at line 244 of file ThreeDGrid.cpp.

References maps_m.

Referenced by interpolation::Interpolator3dGridTo1d::clear(), interpolation::Interpolator3dGridTo3d::clear(), interpolation::Interpolator3dGridTo3d::setAll(), interpolation::Interpolator3dGridTo1d::setGrid(), and interpolation::Interpolator3dGridTo3d::setGrid().

◆ setConstantSpacing() [1/2]

void interpolation::ThreeDGrid::setConstantSpacing ( )

Autodetect constant spacing with float tolerance of 1e-9

Definition at line 262 of file ThreeDGrid.cpp.

References constantSpacing_m, x_m, y_m, and z_m.

Referenced by ThreeDGrid(), ThreeDGrid(), ThreeDGrid(), and ThreeDGrid().

◆ setConstantSpacing() [2/2]

void interpolation::ThreeDGrid::setConstantSpacing ( bool  spacing)
inline

Set to true to use constant spacing

If constant spacing is true, assume regular grid with spacing given by separation of first two elements in each dimension

Definition at line 426 of file ThreeDGrid.h.

References constantSpacing_m.

◆ setX()

void interpolation::ThreeDGrid::setX ( int  nXCoords,
double *  x 
)
inline

Reset x grid points - note may need to set SetConstantSpacing()

Definition at line 413 of file ThreeDGrid.h.

References x(), and x_m.

Referenced by interpolation::Interpolator3dGridTo1d::setX(), and interpolation::Interpolator3dGridTo3d::setX().

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◆ setY()

void interpolation::ThreeDGrid::setY ( int  nYCoords,
double *  y 
)
inline

Reset y grid points - note may need to set SetConstantSpacing()

Definition at line 415 of file ThreeDGrid.h.

References y(), and y_m.

Referenced by interpolation::Interpolator3dGridTo1d::setY(), and interpolation::Interpolator3dGridTo3d::setY().

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◆ setZ()

void interpolation::ThreeDGrid::setZ ( int  nZCoords,
double *  z 
)
inline

Reset z grid points - note may need to set SetConstantSpacing()

Definition at line 417 of file ThreeDGrid.h.

References z(), and z_m.

Referenced by interpolation::Interpolator3dGridTo1d::setZ(), and interpolation::Interpolator3dGridTo3d::setZ().

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◆ subEquals() [1/2]

Mesh::Iterator & interpolation::ThreeDGrid::subEquals ( Mesh::Iterator lhs,
const Mesh::Iterator rhs 
) const
protectedvirtual

Subtract difference from lhs and then return lhs

Implements interpolation::Mesh.

Definition at line 199 of file ThreeDGrid.cpp.

References subEquals(), and interpolation::Mesh::Iterator::toInteger().

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◆ subEquals() [2/2]

Mesh::Iterator & interpolation::ThreeDGrid::subEquals ( Mesh::Iterator lhs,
int  difference 
) const
protectedvirtual

Subtract difference from lhs and then return lhs

Implements interpolation::Mesh.

Definition at line 153 of file ThreeDGrid.cpp.

References addEquals(), interpolation::Mesh::Iterator::state_m, ySize_m, and zSize_m.

Referenced by addEquals(), and subEquals().

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◆ subOne()

Mesh::Iterator & interpolation::ThreeDGrid::subOne ( Mesh::Iterator lhs) const
protectedvirtual

Decrement position of lhs by one and then return lhs

Implements interpolation::Mesh.

Definition at line 216 of file ThreeDGrid.cpp.

References interpolation::Mesh::Iterator::state_m, ySize_m, and zSize_m.

◆ toInteger()

int interpolation::ThreeDGrid::toInteger ( const Mesh::Iterator lhs) const
inlinevirtual

Converts from iterator to integer value

0 corresponds to the mesh beginning. integers index (right most index) indexes z, middle index is y, most significant (left most index) indexes x.

Implements interpolation::Mesh.

Definition at line 421 of file ThreeDGrid.h.

References interpolation::Mesh::Iterator::getState(), ySize_m, and zSize_m.

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◆ vectorLowerBound()

void interpolation::ThreeDGrid::vectorLowerBound ( std::vector< double >  vec,
double  x,
int &  index 
)
static

Custom LowerBound routine like std::lower_bound

Make a binary search to find the element in vec with vec[i] <= x.

Parameters
vecSTL vector object (could make this any sorted iterator...)
xobject for which to search.
indexvectorLowerBound sets index to the position of the element. If x < vec[0], vectorLowerBound fills with -1.

Definition at line 173 of file ThreeDGrid.cpp.

References x().

Referenced by xLowerBound(), yLowerBound(), and zLowerBound().

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◆ x() [1/2]

double & interpolation::ThreeDGrid::x ( const int &  i)
inline

Get ith coordinate in x

Round bracket indexing starts at 1 goes to nCoords

Definition at line 119 of file ThreeDGrid.h.

References x_m.

Referenced by interpolation::TriLinearInterpolator::function(), getPosition(), lowerBound(), lowerBound(), newXArray(), setX(), vectorLowerBound(), and xLowerBound().

◆ x() [2/2]

const double & interpolation::ThreeDGrid::x ( const int &  i) const
inline

Get ith coordinate in x

Round bracket indexing starts at 1 goes to nCoords

Definition at line 137 of file ThreeDGrid.h.

References x_m.

◆ xLowerBound()

void interpolation::ThreeDGrid::xLowerBound ( const double &  x,
int &  xIndex 
) const
inline

Find the index of the nearest point less than x

Note that in the case of a regular grid there is no bound checking; in the case of an irregular grid we always return an element in the grid

Definition at line 379 of file ThreeDGrid.h.

References constantSpacing_m, vectorLowerBound(), x(), and x_m.

Referenced by lowerBound(), and lowerBound().

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◆ xSize()

◆ xVector()

std::vector< double > interpolation::ThreeDGrid::xVector ( )
inline

Get vector containing x grid data

Definition at line 161 of file ThreeDGrid.h.

References x_m.

◆ y() [1/2]

double & interpolation::ThreeDGrid::y ( const int &  j)
inline

Get ith coordinate in y

Round bracket indexing starts at 1 goes to nCoords

Definition at line 125 of file ThreeDGrid.h.

References y_m.

Referenced by interpolation::TriLinearInterpolator::function(), getPosition(), lowerBound(), lowerBound(), newYArray(), setY(), and yLowerBound().

◆ y() [2/2]

const double & interpolation::ThreeDGrid::y ( const int &  j) const
inline

Get ith coordinate in y

Round bracket indexing starts at 1 goes to nCoords

Definition at line 143 of file ThreeDGrid.h.

References y_m.

◆ yLowerBound()

void interpolation::ThreeDGrid::yLowerBound ( const double &  y,
int &  yIndex 
) const
inline

Find the index of the nearest point less than y

Note that in the case of a regular grid there is no bound checking; in the case of an irregular grid we always return an element in the grid

Definition at line 387 of file ThreeDGrid.h.

References constantSpacing_m, vectorLowerBound(), y(), and y_m.

Referenced by lowerBound(), and lowerBound().

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◆ ySize()

◆ yVector()

std::vector< double > interpolation::ThreeDGrid::yVector ( )
inline

Get vector containing y grid data

Definition at line 164 of file ThreeDGrid.h.

References y_m.

◆ z() [1/2]

const double & interpolation::ThreeDGrid::z ( const int &  j) const
inline

Get ith coordinate in z

Round bracket indexing starts at 1 goes to nCoords

Definition at line 149 of file ThreeDGrid.h.

References z_m.

◆ z() [2/2]

double & interpolation::ThreeDGrid::z ( const int &  k)
inline

Get ith coordinate in z

Round bracket indexing starts at 1 goes to nCoords

Definition at line 131 of file ThreeDGrid.h.

References z_m.

Referenced by interpolation::TriLinearInterpolator::function(), getPosition(), lowerBound(), lowerBound(), newZArray(), setZ(), and zLowerBound().

◆ zLowerBound()

void interpolation::ThreeDGrid::zLowerBound ( const double &  z,
int &  zIndex 
) const
inline

Find the index of the nearest point less than z

Note that in the case of a regular grid there is no bound checking; in the case of an irregular grid we always return an element in the grid

Definition at line 394 of file ThreeDGrid.h.

References constantSpacing_m, vectorLowerBound(), z(), and z_m.

Referenced by lowerBound(), and lowerBound().

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◆ zSize()

◆ zVector()

std::vector< double > interpolation::ThreeDGrid::zVector ( )
inline

Get vector containing z grid data

Definition at line 167 of file ThreeDGrid.h.

References z_m.

Friends And Related Symbol Documentation

◆ operator!=

bool operator!= ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Return true if lhs does not index the same position as rhs

◆ operator+

Mesh::Iterator operator+ ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Addition operator - adds offset of rhs of rhs relative to Begin() to lhs

◆ operator++ [1/2]

Mesh::Iterator & operator++ ( Mesh::Iterator lhs)
friend

Prefix increment operator ++it

◆ operator++ [2/2]

Mesh::Iterator operator++ ( Mesh::Iterator lhs,
int   
)
friend

Postfix increment operator it++ advances iterator by one

◆ operator+=

Mesh::Iterator & operator+= ( Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Addition operator - adds offset of rhs of rhs relative to Begin() to lhs and returns lhs

◆ operator-

Mesh::Iterator operator- ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Subtraction operator - subtracts offset of rhs relative to Begin() from lhs

◆ operator-- [1/2]

Mesh::Iterator & operator-- ( Mesh::Iterator lhs)
friend

Prefix decrement operator –it retreats iterator by one

◆ operator-- [2/2]

Mesh::Iterator operator-- ( Mesh::Iterator lhs,
int   
)
friend

Postfix decrement operator it– retreats iterator by one

◆ operator-=

Mesh::Iterator & operator-= ( Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Subtraction operator - subtracts offset of rhs relative to Begin() from lhs and returns lhs

◆ operator<

bool operator< ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Return true if lhs indexes a position less than rhs i.e. successive operation of decrement operator would eventually reach lhs

◆ operator<=

bool operator<= ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Return true if lhs indexes a position less than or equal to rhs i.e. successive operation of decrement operator would eventually reach lhs

◆ operator==

bool operator== ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Return true if lhs indexes the same position as rhs

◆ operator>

bool operator> ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Return true if lhs indexes a position greater than rhs i.e. successive operation of increment operator would eventually reach lhs

◆ operator>=

bool operator>= ( const Mesh::Iterator lhs,
const Mesh::Iterator rhs 
)
friend

Return true if lhs indexes a position greater than or equal to rhs i.e. successive operation of increment operator would eventually reach lhs

Member Data Documentation

◆ constantSpacing_m

bool interpolation::ThreeDGrid::constantSpacing_m
private

◆ maps_m

std::vector<VectorMap*> interpolation::ThreeDGrid::maps_m
private

Definition at line 320 of file ThreeDGrid.h.

Referenced by add(), and remove().

◆ x_m

std::vector<double> interpolation::ThreeDGrid::x_m
private

◆ xSize_m

int interpolation::ThreeDGrid::xSize_m
private

Definition at line 317 of file ThreeDGrid.h.

Referenced by end(), getNearest(), maxX(), ThreeDGrid(), and ThreeDGrid().

◆ y_m

std::vector<double> interpolation::ThreeDGrid::y_m
private

◆ ySize_m

int interpolation::ThreeDGrid::ySize_m
private

◆ z_m

std::vector<double> interpolation::ThreeDGrid::z_m
private

◆ zSize_m

int interpolation::ThreeDGrid::zSize_m
private

The documentation for this class was generated from the following files: